MAX Summary Part One

Posted On: Tue, 10/09/2007 - 10:19 by jraugadmin

Well, MAX is finally over, and so a wrap-up is in order! I'm going to compile a list of other write-ups on the conference as well so that you have better info than just my groggy summation.
First of all, it did feel like there was a bit of a stretch on some items covered; since CS3 and CF8 were both recently released, and since the AIR bus did a great job of evangelizing the AIR platform, the keynotes seemed more like sneaks than the traditional 'new announcements' and 'cool uses of tech' demos that they do. I think the highlight there for most was Thermo, a tool that enables designers to build complex interactions easily sans programming. This is a great way to enable clients to see how an application will behave without the tedium of programming those interactions, and without the need for dramatic 'now imagine that it does this...' sessions.
The sessions themselves were decent overall, at least in terms of ones I attended. There seemed to be a little less repetition (finally), and more higher-level topics, but there were also more generic business and 'inspire' sessions. While I like the ideas of these in general, I don't think most developers and designers can justify attending and/or pitch it to their bosses as a chance to 'get inspired.'
More information to come in part two - more details, as well as links to other MAX info!

www.flickr.com

User login

Syndicate

Syndicate content

Browse archives

« January 2009  
Su Mo Tu We Th Fr Sa
        1 2 3
4 5 6 7 8 9 10
11 12 13 14 15 16 17
18 19 20 21 22 23 24
25 26 27 28 29 30 31

Shopping cart []